FreeSynd version 0.2 released
The never ending effort to recreate a game from 1993 continues. There's now nine developers in the project and none of us do much. Every now and then I get bored and fix something.. go to check it in and discover that, shock, someone else has checked something in too! Then I have to update and resolve conflicts. Take the good with the bad I guess. Anyway, in release 0.2 you will be happy to discover that we have done some work to get sound faithfully reproduced. For a while, we were focusing on music and trying to get the SDL midi synthesiser to play back this ancient XMIDI format. Believe it or not, this was actually acheived. Slight problem though, Syndicate used custom instruments. This was not uncommon at the time. The result was that the music just didn't sound good.. but it was good enough to ignore for a while. Having declared that I wasn't going to touch sound.. I got bored one day and changed my mind. I told myself that I really ment I wasn't going ...